Recap E3: The New Camp!Aug 12th 2024 After being captured by the local tribe of forest elves, they were almost scarified in a blood ritual. The party eventually defeated the ‘dangerous’ warpainted locals- Involving lots of bonking being aimed at Thea. They have all seemingly joined the Iron Brigons. Sam returned after ‘running away’. They then hide behind Elara the white witch as the blows echoed around them. They persuaded Camlin to join the Iron Brigons, and attempted to heal the now human Patrick’s head. The day being quite an unpleasant one, they visited the emotional support pony. They got kicked in the head and now have amnesia. Nothing like a fresh start, good thing they their journal to hand! At dawn the foraging in the local woods shall commence. Camlin was glorious I battle against the local elves, and enjoy a jaunt through the woods with their feathered companion. However, after falling head over heals in infatuation with the white witch. They are now spying and planning to savatage the Iron Brigans camp. What is Elara really planning…naturally, tomorrow they are guard duty. A severe bonk to the head caused Patrick’s healing spells to fail repeatedly, I mean blood loss can do that to a bird man. After reaching the Iron Brigans camp, they sought out the easiest member of the crew. On a first try they got the ‘Milk Maid’ pregnant. At sun rises mystery meats will be cooked and bellies will be filled. As long as their talons don let them down. Thea failed diplomatic talk with the shaman, after the rouse of pretending to sacrificing her companions failed. She spent much of the ensuing skirmish being a knife and bonking bag for the local elves, she somehow made it out alive. Later, after putting their hands on a strange obelisk the sharp gear powered needle cut a map of the other obelisk to unlock the secret doorway. Despite their skills in battle they were put on cleaning duty by the sexily organized Darvin Blood- Axe. Recap written by, Riddels the Riddel.
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Campaign Introduction: Legends: Rise of Kings - A High Fantasy AdventureAug 5th 2024 In a world where ancient powers stir and the line between legend and reality blurs, the time has come for new rulers to rise and shape the future of untamed lands. Welcome to Legends: Rise of Kings, a high fantasy adventure where the fate of an uncharted region rests in the hands of a daring party of adventurers. The West Wyld is a vast and perilous frontier, an untamed expanse of dense forests, towering mountains, and hidden valleys where ancient secrets lie buried and fierce creatures rule. Few have dared to venture into this wild land, and fewer still have returned. But now, a wealthy noble from the heart of the civilized realms seeks to change that. Your party has been chosen—and handsomely sponsored—to embark on a dangerous mission: to carve out a new duchy in the West Wyld and bring civilization to its chaotic depths. The rewards are great, but so are the risks. As you journey into this treacherous land, you will encounter untold dangers—rampaging beasts, ancient curses, and the enigmatic people who have long called the West Wyld their home. The noble’s vision of a new duchy promises prosperity and power, but the locals see it as an invasion, a threat to their way of life. As the party, you must navigate these complexities. Will you remain loyal to your patron, pressing forward to establish a new order in the West Wyld, no matter the cost? Or will you listen to the voices of the land and its people, perhaps even turning against your sponsor to protect the wild and its inhabitants? The choices you make will shape the future of this rugged land. Alliances will be forged and broken, battles will be fought, and the balance of power will shift based on your actions. Will you rise to become the rulers of a new duchy, or will you find a different path, one that honors the ancient spirits of the West Wyld? Legends: Rise of Kings is a tale of ambition, power, and the conflict between civilization and the untamed wilds. Your journey into the West Wyld will test your resolve, challenge your morals, and determine your place in the legends yet to be written. Adventure awaits, but the path you choose is yours to decide. Will you seize the crown, or protect the wild? The destiny of the West Wyld is in your hands. Legends: Rise of Kings—where heroes are forged, kingdoms are born, and legends come to life. The West Wyld calls—will you answer? |